using System; using System.Collections.Generic; namespace ET { public enum PersonalPvpType { Cupper, Sliver, Gold } public class PvpMap:Entity { public static PvpMap inatance; public List matchCupperList = new(); public List matchSliverList = new(); public List matchGoldList = new(); public LinkedList<(long, int)> rankList = new(); public long timerId; } }