namespace Cal.DataTable
{
public static class Sys_SceneId
{
///
/// 登录
///
public const int Scene_Login = 10001;
///
///
///
public const int Scene_CreateRole = 10002;
///
///
///
public const int Scene_EnterGame = 10003;
///
/// 城镇
///
public const int Scene_MainCity = 10004;
///
/// 奇妙广场
///
public const int Scene_MarvellousSquare = 10005;
///
/// 比基尼海滩
///
public const int Scene_Beach = 10006;
///
/// 荣誉圣殿
///
public const int Scene_HonorTemple = 10007;
///
/// 守护乐园
///
public const int Scene_GuardianPark = 10008;
///
/// 试炼之地
///
public const int Scene_Challenge = 10009;
///
/// Boss
///
public const int Scene_Boss = 10010;
///
/// 初心勃岛
///
public const int Scene_MainStory1 = 10011;
///
/// 初心神异之岛
///
public const int Scene_MainStory2 = 10012;
///
/// 初心死亡征途
///
public const int Scene_MainStory3 = 10013;
///
/// 初心妖魔岛
///
public const int Scene_MainStory4 = 10014;
///
/// 熟练勃岛
///
public const int Scene_MainStory5 = 10015;
///
/// 熟练神异之岛
///
public const int Scene_MainStory6 = 10016;
///
/// 熟练死亡征途
///
public const int Scene_MainStory7 = 10017;
///
/// 熟练妖魔岛
///
public const int Scene_MainStory8 = 10018;
///
/// 会心精灵之森
///
public const int Scene_MainStory9 = 10019;
///
/// 会心绿野仙踪
///
public const int Scene_MainStory10 = 10020;
///
/// 会心迷失城市
///
public const int Scene_MainStory11 = 10021;
///
/// 会心无尽长湖
///
public const int Scene_MainStory12 = 10022;
///
/// 达人海底世界
///
public const int Scene_MainStory13 = 10023;
///
/// 达人浩瀚雪山
///
public const int Scene_MainStory14 = 10024;
///
/// 达人水晶矿洞
///
public const int Scene_MainStory15 = 10025;
///
/// 达人天空之城
///
public const int Scene_MainStory16 = 10026;
///
/// 家族战
///
public const int Scene_FimalyBattle = 10027;
///
/// 活动
///
public const int Scene_ActiveTask = 10028;
///
/// 休闲岛
///
public const int Scene_BattleIdle = 10029;
///
/// 青铜斗士场
///
public const int Scene_PersonalPvp1 = 10030;
///
/// 白银斗士场
///
public const int Scene_PersonalPvp2 = 10031;
///
/// 黄金斗士场
///
public const int Scene_PersonalPvp3 = 10032;
///
/// 初级手工
///
public const int Scene_ManulEquip1 = 10033;
///
/// 中级手工
///
public const int Scene_ManulEquip2 = 10034;
///
/// 高级手工
///
public const int Scene_ManulEquip3 = 10035;
///
/// 中级试炼之地
///
public const int Scene_Challenge_Middle = 10036;
///
/// 高级试炼之地
///
public const int Scene_Challenge_Hard = 10037;
///
/// Boss之家
///
public const int Scene_PersonalBoss = 10038;
///
/// 时空旅行1
///
public const int Scene_SpaceTravel1 = 10039;
///
/// 时空旅行2
///
public const int Scene_SpaceTravel2 = 10040;
///
/// 时空旅行3
///
public const int Scene_SpaceTravel3 = 10041;
///
/// 时空旅行4
///
public const int Scene_SpaceTravel4 = 10042;
///
/// 时空旅行5
///
public const int Scene_SpaceTravel5 = 10043;
///
/// 时空旅行6
///
public const int Scene_SpaceTravel6 = 10044;
///
/// A星魂副本
///
public const int Scene_StarSoulCopyA = 10045;
///
/// B星魂副本
///
public const int Scene_StarSoulCopyB = 10046;
///
/// C星魂副本
///
public const int Scene_StarSoulCopyC = 10047;
///
/// D星魂副本
///
public const int Scene_StarSoulCopyD = 10048;
///
/// E星魂副本
///
public const int Scene_StarSoulCopyE = 10049;
///
/// 终极战场
///
public const int Scene_WorldBoss = 10050;
}
}