namespace Cal.DataTable { public static class CopyConfigId { /// /// 主线普通战斗 /// public const int MainStoryNormalBattle = 10001; /// /// 主线精英战斗 /// public const int MainStoryEliteBattle = 10002; /// /// 主线boss战斗 /// public const int MainStoryBossBattle = 10003; /// /// 试炼之地战斗 /// public const int TrialCopyBattle = 10004; /// /// Boss战斗 /// public const int BossBattle = 10005; /// /// 家族Boss战斗 /// public const int FamilyBossBattle = 10006; /// /// 手工战斗 /// public const int ManulEquipBattle = 10007; /// /// 竞技场战斗 /// public const int PersonalPvpBattle = 10008; /// /// PK /// public const int PKBattle = 10009; /// /// 挂机普通 /// public const int MainStoryNormalIdleBattle = 10010; /// /// 挂机精英 /// public const int MainStoryEliteIdleBattle = 10011; /// /// 挂机boss /// public const int MainStoryBossIdleBattle = 10012; /// /// 时空旅行战斗 /// public const int SpaceTravelBattle = 10013; /// /// 星魂副本战斗 /// public const int StarSoulBattle = 10014; /// /// 世界boss /// public const int WorldBossBattle = 10015; } }