namespace Cal.DataTable
{
public static class CopyConfigId
{
///
/// 主线普通战斗
///
public const int MainStoryNormalBattle = 10001;
///
/// 主线精英战斗
///
public const int MainStoryEliteBattle = 10002;
///
/// 主线boss战斗
///
public const int MainStoryBossBattle = 10003;
///
/// 试炼之地战斗
///
public const int TrialCopyBattle = 10004;
///
/// Boss战斗
///
public const int BossBattle = 10005;
///
/// 家族Boss战斗
///
public const int FamilyBossBattle = 10006;
///
/// 手工战斗
///
public const int ManulEquipBattle = 10007;
///
/// 竞技场战斗
///
public const int PersonalPvpBattle = 10008;
///
/// PK
///
public const int PKBattle = 10009;
///
/// 挂机普通
///
public const int MainStoryNormalIdleBattle = 10010;
///
/// 挂机精英
///
public const int MainStoryEliteIdleBattle = 10011;
///
/// 挂机boss
///
public const int MainStoryBossIdleBattle = 10012;
///
/// 时空旅行战斗
///
public const int SpaceTravelBattle = 10013;
///
/// 星魂副本战斗
///
public const int StarSoulBattle = 10014;
///
/// 世界boss
///
public const int WorldBossBattle = 10015;
}
}