using CommandLine; using System; using System.Collections.Generic; namespace ET { public enum ServerType { Game, Watcher, } public class Options { [Option("ServerType", Required = false, Default = ServerType.Game, HelpText = "serverType enum")] public ServerType ServerType { get; set; } [Option("Process", Required = false, Default = 1)] public int Process { get; set; } = 1; [Option("Develop", Required = false, Default = 0, HelpText = "develop mode, 0正式 1开发 2压测")] public int Develop { get; set; } = 0; [Option("LogLevel", Required = false, Default = 0)] public int LogLevel { get; set; } = 2; } }