24 lines
711 B
C#
24 lines
711 B
C#
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using ET.EventType;
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namespace ET
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{
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public class AfterEnterGameEvent:AEvent<AfterEnterGame>
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{
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public override async ETTask Run(AfterEnterGame args)
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{
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var unit = args.unit;
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await ETTask.CompletedTask;
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//同步玩家的信息
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//宠物
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//任务
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//签到
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bool isGetSininReward = ActiveComponent.instance.QuerySigninReward(unit, out var config);
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int currConfigId = (int) config.Id;
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MessageHelper.SendActor(unit,new M2C_SendActiveInfo()
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{
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isGetSininReward = isGetSininReward,
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signinCurrId = currConfigId,
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});
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}
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}
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}
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