15 lines
518 B
C#
15 lines
518 B
C#
|
using System;
|
|||
|
|
|||
|
namespace ET
|
|||
|
{
|
|||
|
[ActorMessageHandler]
|
|||
|
public class C2M_EndTestBattleFightHandler : AMActorLocationRpcHandler<Unit, C2M_EndTestBattleFight, M2C_EndTestBattleFight>
|
|||
|
{
|
|||
|
protected override async ETTask Run(Unit unit, C2M_EndTestBattleFight request, M2C_EndTestBattleFight response, Action reply)
|
|||
|
{
|
|||
|
//BattleMgrCompnent.Instance.RemoveBattle<TestBattle>(BattleMgrCompnent.Instance.GetBattle<TestBattle>( BattleType.MainStory, unit.TeamLeaderId));
|
|||
|
reply();
|
|||
|
await ETTask.CompletedTask;
|
|||
|
}
|
|||
|
}
|
|||
|
}
|