21 lines
623 B
C#
21 lines
623 B
C#
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using ET.EventType;
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using ET;
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using System;
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using System.Collections.Generic;
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namespace ET
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{
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public class OpenRefreshEquipUIEvent : AEvent<OpenRefreshEquipUIUI>
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{
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public override async ETTask Run(OpenRefreshEquipUIUI args)
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{
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PosHelper.CheckSceneError(Cal.DataTable.Sys_SceneId.Scene_MainCity, "洗练");
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var ui = await FUIHelper.Open<FUI_RefreshEquipUI,RefreshEquipUI>(args.zoneScene, FUIPackage.Strength_RefreshEquipUI, WindowPos.Left, (_ui)=>
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{
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//ui.m_Effect.Play();
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});
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await ETTask.CompletedTask;
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}
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}
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}
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