21 lines
606 B
C#
21 lines
606 B
C#
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using ET.EventType;
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using ET;
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using System;
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using System.Collections.Generic;
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namespace ET
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{
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public class OpenManulEquipUIEvent : AEvent<OpenManulEquipUI>
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{
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public override async ETTask Run(OpenManulEquipUI args)
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{
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PosHelper.CheckSceneError(Cal.DataTable.Sys_SceneId.Scene_MainCity, "手工");
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var ui = await FUIHelper.Open<FUI_ManulEquipUI,ManulEquipUI>(args.zoneScene, FUIPackage.Bag_ManulEquipUI, WindowPos.Center, (_ui) =>
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{
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//ui.m_Effect.Play();
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});
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await ETTask.CompletedTask;
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}
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}
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}
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