23 lines
611 B
C#
23 lines
611 B
C#
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using System;
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namespace ET
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{
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[ActorMessageHandler]
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public class C2M_ChargeCoinHandler : AMActorLocationRpcHandler<Unit,C2M_ChargeCoin,M2C_ChargeCoin>
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{
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protected override async ETTask Run(Unit unit, C2M_ChargeCoin request,M2C_ChargeCoin response,Action reply)
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{
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var ret = CharacterHelper.ReduceMoney(unit, CharacterHelper.MoneyType.Gem, request.Gem);
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if (ret != null)
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{
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response.Message = ret;
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reply();
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return;
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}
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CharacterHelper.AddMoney(unit, CharacterHelper.MoneyType.Coin, request.Gem *10);
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reply();
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await ETTask.CompletedTask;
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}
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}
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}
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