22 lines
637 B
C#
22 lines
637 B
C#
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using System;
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namespace ET
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{
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[ActorMessageHandler]
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public class C2M_SelectEnermyHandler : AMActorLocationRpcHandler<Unit, C2M_SelectEnermy, M2C_SelectEnermy>
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{
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protected override async ETTask Run(Unit unit, C2M_SelectEnermy request, M2C_SelectEnermy response, Action reply)
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{
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var ret = unit.GetComponent<BattleComponent>().SelectedEnermy(request.Id, TeamType.Target);
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if (ret != null)
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{
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response.Message = ret;
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reply();
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return;
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}
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reply();
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await ETTask.CompletedTask;
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}
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}
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}
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