18 lines
554 B
C#
18 lines
554 B
C#
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using System;
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namespace ET
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{
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[ActorMessageHandler]
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public class C2M_QuitBattleHandler : AMActorLocationHandler<Unit, C2M_QuitBattle>
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{
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protected override async ETTask Run(Unit unit, C2M_QuitBattle message)
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{
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Team team = TeamComponent.Instance.Get(unit.TeamLeaderId);
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if (team.TeamState != TeamState.Fight) return;
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var battle = BattleMgrCompnent.Instance.GetBattle(unit);
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if (battle == null) return;
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battle.quitBattleAction?.Invoke(battle,team,unit.Id);
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await ETTask.CompletedTask;
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}
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}
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}
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