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CTT/Unity/Assets/Plugins/Animancer/Internal/Editor Utilities/This folder is not called '...

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2021-04-08 20:09:59 +08:00
This folder is not called 'Editor' because we need the editor and runtime classes to be able to interact freely.
It doesn't matter in Unity 2018+ because the Assembly Definition file compiles everything into the same assembly, but in earlier versions any folder called 'Editor' would compile its scripts into a separate assembly.