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CTT/Unity/Assets/Hotfix/Logic/Behaviour/Game/Common/Test.cs

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2021-04-08 20:09:59 +08:00
using ET;
namespace ET
{
public static class Test
{
public static void Log(string str)
{
Game.EventSystem.Publish_Sync(new ET.EventType.TestLog
{
msg =str
});
}
}
}