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CTT/Unity/Assets/XNodeDemo/NewSkill/RunTime/SkillOption_改变伤害倍率.cs

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2021-04-08 20:09:59 +08:00
using ET;
using Sirenix.OdinInspector;
using UnityEngine;
#if UNITY_EDITOR
#endif
namespace Cal
{
[GUIColor(0.95f, 0.08f, 0f)]
[System.Serializable]
public class SkillOption_ : SkillOptionBase
{
public override SkillOptionType optionType => SkillOptionType.;
[BoxGroup("$optionType", CenterLabel = true)]
[LabelText("目标选择")]
public SelectTargetBase selectTarget;
[BoxGroup("$optionType", CenterLabel = true)]
[LabelText("倍数")]
#if UNITY
[SerializeField]
#endif
public SkillParam param;
}
}