38 lines
1000 B
C#
38 lines
1000 B
C#
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using ET;
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using MongoDB.Bson.Serialization.Attributes;
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using Sirenix.OdinInspector;
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using System;
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using UnityEngine;
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#if UNITY_EDITOR
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#endif
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namespace Cal
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{
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[GUIColor(0.95f, 0.08f, 0f)]
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[System.Serializable]
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[BsonIgnoreExtraElements]
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public class SkillOption_创建携带Modifier的子弹 : SkillOptionBase
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{
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public override SkillOptionType optionType => SkillOptionType.创建携带Modifier的子弹;
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[BoxGroup("$optionType", CenterLabel = true)]
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[LabelText("目标选择")]
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public SelectTargetBase selectTarget;
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[BoxGroup("$optionType", CenterLabel = true)]
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[LabelText("子弹飞行时间")]
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[SuffixLabel("毫秒", true)]
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public int time;
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[BoxGroup("$optionType", CenterLabel = true)]
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[LabelText("特效Id")]
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public int effectId;
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[BoxGroup("$optionType", CenterLabel = true)]
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[LabelText("子弹携带的modifyId")]
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public ModifierId[] modifierIds;
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}
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}
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