27 lines
589 B
C#
27 lines
589 B
C#
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using System;
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using System.Collections.Generic;
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using System.Text;
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namespace ET
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{
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public class TargetableSingleUnitAwakeSystem : AwakeSystem<TargetableSingleUnit,Unit>
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{
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public override void Awake(TargetableSingleUnit self,Unit unit)
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{
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self.target = unit;
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}
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}
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public class TargetableSingleUnitDestroySystem : DestroySystem<TargetableSingleUnit>
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{
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public override void Destroy(TargetableSingleUnit self)
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{
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self.target = null;
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}
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}
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public class TargetableSingleUnitSystem
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{
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}
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}
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