60 lines
2.7 KiB
C#
60 lines
2.7 KiB
C#
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//------------------------------------------------------------
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// Game Framework
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// Copyright © 2013-2020 Jiang Yin. All rights reserved.
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// Homepage: https://gameframework.cn/
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// Feedback: mailto:ellan@gameframework.cn
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//------------------------------------------------------------
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using System.IO;
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namespace ET
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{
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public static partial class Utility
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{
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public static partial class Zip
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{
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/// <summary>
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/// 压缩解压缩辅助器接口。
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/// </summary>
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public interface IZipHelper
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{
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/// <summary>
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/// 压缩数据。
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/// </summary>
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/// <param name="bytes">要压缩的数据的二进制流。</param>
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/// <param name="offset">要压缩的数据的二进制流的偏移。</param>
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/// <param name="length">要压缩的数据的二进制流的长度。</param>
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/// <param name="compressedStream">压缩后的数据的二进制流。</param>
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/// <returns>是否压缩数据成功。</returns>
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bool Compress(byte[] bytes, int offset, int length, Stream compressedStream);
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/// <summary>
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/// 压缩数据。
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/// </summary>
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/// <param name="stream">要压缩的数据的二进制流。</param>
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/// <param name="compressedStream">压缩后的数据的二进制流。</param>
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/// <returns>是否压缩数据成功。</returns>
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bool Compress(Stream stream, Stream compressedStream);
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/// <summary>
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/// 解压缩数据。
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/// </summary>
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/// <param name="bytes">要解压缩的数据的二进制流。</param>
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/// <param name="offset">要解压缩的数据的二进制流的偏移。</param>
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/// <param name="length">要解压缩的数据的二进制流的长度。</param>
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/// <param name="decompressedStream">解压缩后的数据的二进制流。</param>
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/// <returns>是否解压缩数据成功。</returns>
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bool Decompress(byte[] bytes, int offset, int length, Stream decompressedStream);
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/// <summary>
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/// 解压缩数据。
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/// </summary>
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/// <param name="stream">要解压缩的数据的二进制流。</param>
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/// <param name="decompressedStream">解压缩后的数据的二进制流。</param>
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/// <returns>是否解压缩数据成功。</returns>
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bool Decompress(Stream stream, Stream decompressedStream);
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}
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}
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}
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}
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