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CTT/Server/Model/Generate/Data/Partial/MapMonsterConfigCategory.Cu...

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using System;
using System.Collections.Generic;
namespace Cal.DataTable
{
public partial class MapMonsterConfigCategory
{
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public MapMonsterConfig GetManulEquipMapMonster(int layer)
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{
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long id=layer switch
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{
1 => MapMonsterConfigId.ManulEquip1,
2 => MapMonsterConfigId.ManulEquip2,
3 => MapMonsterConfigId.ManulEquip3,
4 => MapMonsterConfigId.ManulEquip4,
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_ => throw new Exception($"没有更多的层数:{layer}"),
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};
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return Get(id);
}
public MapMonsterConfig GetSpaceTravelMapMonster(int layer)
{
long id= layer switch
{
1 => MapMonsterConfigId.SpaceTravel1,
2 => MapMonsterConfigId.SpaceTravel2,
3 => MapMonsterConfigId.SpaceTravel3,
4 => MapMonsterConfigId.SpaceTravel4,
5 => MapMonsterConfigId.SpaceTravel5,
6 => MapMonsterConfigId.SpaceTravel6,
_ => throw new Exception($"没有更多的层数:{layer}"),
};
return Get(id);
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}
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public MapMonsterConfig GetStarSoulCopyMapMonster(int layer)
{
long id= layer switch
{
1 => MapMonsterConfigId.StarSoul1,
2 => MapMonsterConfigId.StarSoul2,
3 => MapMonsterConfigId.StarSoul3,
_ => throw new Exception($"没有更多的层数:{layer}"),
};
return Get(id);
}
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public MapMonsterConfig GetJourneyOfDeathCopyMapMonster(int layer)
{
long id= layer switch
{
1 => MapMonsterConfigId.JourneyOfDeath1,
2 => MapMonsterConfigId.JourneyOfDeath2,
_ => throw new Exception($"没有更多的层数:{layer}"),
};
return Get(id);
}
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}
}