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CTT/Unity/Assets/ThirdParty/protobuf-net/SubItemToken.cs

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2021-04-08 20:09:59 +08:00

using System;
namespace ProtoBuf
{
/// <summary>
/// Used to hold particulars relating to nested objects. This is opaque to the caller - simply
/// give back the token you are given at the end of an object.
/// </summary>
public readonly struct SubItemToken
{
internal readonly long value64;
internal SubItemToken(int value) => value64 = value;
internal SubItemToken(long value) => value64 = value;
}
}