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CTT/Server/Model/Game/Entity/Battle/Idle/AutoBattleIdleComponent.cs

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2021-04-08 20:09:59 +08:00
using Cal.DataTable;
using System;
using System.Collections.Generic;
namespace ET
{
public class AutoBattleIdleComponent : Entity
{
public Team team;
public long lastTime;
public bool isFight;
public int sceneId;
public int mapId;
}
}