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CTT/Unity/Assets/Model/Helper/ResourcesHelper.cs

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2021-04-08 20:09:59 +08:00
using System;
using System.Collections.Generic;
using System.Linq;
using System.Threading.Tasks;
#if UNITY
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using UnityEngine;
#if UNITY_EDITOR
using UnityEditor;
#endif
namespace ET
{
public static class ResourcesHelper
{
public static UnityEngine.Object Load(string path)
{
return Resources.Load(path);
}
}
}
#endif