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LaboratoryProtection/Assets/UnityTest/Common/Scripts/Other/ProjectSwitcher.cs

41 lines
799 B
C#

//using PMaker.Extension;
//using Sirenix.OdinInspector;
//using UnityEngine;
//[ExecuteAlways]
//public partial class ProjectSwitcher : BaseBehaviour
//{
//#if UNITY_EDITOR
// public int max;
// [PropertyRange(0, "max")]
// public int index;
// [SerializeField]
// [ReadOnly]
// private UILoading _loading;
// private void Reset()
// {
// this._loading = GameObject.FindObjectOfType<UILoading>();
// }
// [ExecuteAlways]
// private void Update()
// {
// if (this._loading != null)
// {
// max = _loading.max;
// if (_loading.index != index)
// {
// _loading.index = index;
// _loading.SetDirty();
// }
// return;
// }
// }
//#endif
//}