1
0
Fork 0
LaboratoryProtection/Assets/UnityTest/ZXL/Scripts/Event/Args/ClickObjectEventArgs.cs

20 lines
526 B
C#

using UnityEngine;
using UnityTest.ZXL;
namespace Mono.Event
{
public class ClickObjectEventArgs : GameEventArgs
{
public static readonly int EventId = typeof(ClickObjectEventArgs).GetHashCode();
public override int Id => EventId;
public ObjectComponent go;
public HighlightObjectType objectType;
public ClickObjectEventArgs(ObjectComponent go, HighlightObjectType objectType)
{
this.go = go;
this.objectType = objectType;
}
}
}