forked from zxl/LaboratoryProtection
1.3 KiB
1.3 KiB
Changelog
All notable changes to this project will be documented in this file.
The format is based on Keep a Changelog.
[Unreleased]
[1.2.0] - 2021.10.12
Minimum Unity Version is 2018.3
Added
- Option to draw a toggle to (de-)activate a GameObject, by @krisrok
- Support for PrefabStage, for consistent drawing in the "edit prefab" view, by @krisrok
Changed
- The HierarchyData.asset can now be stored outside "EditorDefaultResources" folder as well, by @shreyanshanchlia
[1.1.0] - Package Manager support - 2020.11.12
Added
- Package Manager support, by @pdcprod.
- Package information for the Unity's Package Manager.
- Option to stop updating the hierarchy inside Unity's PlayMode (to improve performance).
Fixed
- Drawing the hierarchy when the first scene is unloaded, by @rtauziac
Changed
- Moved scripts inside "Editor" folder to respect the Package Layout rules.
Removed
- Examples folder and EditorDefault resources.
[1.0.0] - First Release - 2020.10.20
First Release.