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LaboratoryProtection/Assets/PMaker/Scripts/Extension/ComponentExtension.cs

16 lines
265 B
C#

using UnityEngine;
namespace PMaker.Extension
{
public static class ComponentExtension
{
public static void SetDirty(this Component root)
{
#if UNITY_EDITOR
UnityEditor.EditorUtility.SetDirty(root);
#endif
}
}
}