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LaboratoryProtection/Assets/UnityTest/ZXL/Scripts/FireEvent.cs

13 lines
257 B
C#

using Mono.Event;
using UnityEngine;
namespace UnityTest.ZXL
{
public class FireEvent : MonoBehaviour
{
public void Fire(string str)
{
EventManager.Instance.FireNow(this, new TimelineEventArgs(str));
}
}
}