forked from zxl/LaboratoryProtection
23 lines
499 B
C#
23 lines
499 B
C#
using UnityEngine;
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using UnityEngine.UI;
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using UnityEngine.UI.Extensions;
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public class KnobManagement : MonoBehaviour
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{
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public Text KnobValue;
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public InputField SetKnobValue;
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public UI_Knob Knob;
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// Start is called before the first frame update
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public void UpdateKnobValue()
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{
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Knob.SetKnobValue(float.Parse(SetKnobValue.text));
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}
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// Update is called once per frame
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void Update()
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{
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KnobValue.text = Knob.KnobValue.ToString();
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}
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}
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