using System; using UnityEngine; using UnityEngine.UI; namespace UnityTest.ZXL { public class SummarizeUI : UI { public Button button; private Action action; public override void OnInit() { base.OnInit(); button.onClick.AddListener(Over); } public void SetAction(Action action) { this.action = action; } private void Over() { // 结束6-4实验 Debug.Log("6-4 is finish!! "); action?.Invoke(); } } }