using UnityEngine; using UnityEngine.UI; using UnityEngine.UI.Extensions; public class KnobManagement : MonoBehaviour { public Text KnobValue; public InputField SetKnobValue; public UI_Knob Knob; // Start is called before the first frame update public void UpdateKnobValue() { Knob.SetKnobValue(float.Parse(SetKnobValue.text)); } // Update is called once per frame void Update() { KnobValue.text = Knob.KnobValue.ToString(); } }