# Changelog All notable changes to this project will be documented in this file. The format is based on [Keep a Changelog](https://keepachangelog.com/en/1.0.0/). ## [Unreleased] ## [1.2.0] - 2021.10.12 Minimum Unity Version is 2018.3 ### Added - Option to draw a toggle to (de-)activate a GameObject, by [@krisrok](https://github.com/krisrok) - Support for PrefabStage, for consistent drawing in the "edit prefab" view, by [@krisrok](https://github.com/krisrok) ### Changed - The HierarchyData.asset can now be stored outside "EditorDefaultResources" folder as well, by [@shreyanshanchlia](https://github.com/shreyanshanchlia) ## [1.1.0] - Package Manager support - 2020.11.12 ### Added - Package Manager support, by [@pdcprod](https://github.com/pdcprod). - Package information for the Unity's Package Manager. - Option to stop updating the hierarchy inside Unity's PlayMode (to improve performance). ### Fixed - Drawing the hierarchy when the first scene is unloaded, by [@rtauziac](https://github.com/rtauziac) ### Changed - Moved scripts inside "Editor" folder to respect the [Package Layout rules](https://docs.unity3d.com/2020.1/Documentation/Manual/cus-layout.html). ### Removed - Examples folder and EditorDefault resources. ## [1.0.0] - First Release - 2020.10.20 First Release.