using UnityEngine; namespace UnityTest.ZXL { public abstract class RoleBase : MonoBehaviour { } public class RoleA : RoleBase { } public class RoleB : RoleBase { } public class RoleC : RoleBase { } public class RoleD : RoleBase { } public class RoleE : RoleBase { } public class RoleF : RoleBase { } public class RoleG : RoleBase { } public enum RoleType { 同学A, 同学B, 同学C, 同学D, 同学E, 同学F, 同学G, } }