using PMaker.DependencyInjection; using UnityEngine; using UnityEngine.UI; namespace PMaker.UI { public partial class UIRoot : SingletonMonobehaviour { private void Reset() { } } //View public partial class UIRoot { public Camera UICamera; public Canvas Canvas; public CanvasScaler CanvasScaler; public GraphicRaycaster GraphicRaycaster; public RectTransform Pages; public RectTransform CanvasPages; } }