forked from zxl/LaboratoryProtection
完善流程;目前就差特效以及穿戴服装类
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File diff suppressed because it is too large
Load Diff
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@ -0,0 +1,10 @@
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using System.Collections.Generic;
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using UnityEngine;
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namespace UnityTest.ZXL
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{
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public class BindObject : MonoBehaviour
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{
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public List<GameObject> gameObjects = new List<GameObject>();
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}
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guid: 81061ae2a5cb40c7aceede116ab13619
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timeCreated: 1695138561
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using UnityTest.ZXL;
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namespace Mono.Event
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{
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public class ChoiceQuestionEventArgs : GameEventArgs
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{
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public static readonly int EventId = typeof(ChoiceQuestionEventArgs).GetHashCode();
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public override int Id => EventId;
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public bool isFirst;
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public ChoiceQuestionEventArgs(bool isFirst)
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{
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this.isFirst = isFirst;
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}
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timeCreated: 1695136628
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namespace Mono.Event
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{
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public class RoleLabelEventArgs : GameEventArgs
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{
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public static readonly int EventId = typeof(RoleLabelEventArgs).GetHashCode();
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public override int Id => EventId;
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public string speakContent;
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public object data;
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}
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}
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guid: 5300afd511384624b1e5142d928bf80c
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timeCreated: 1695138930
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{
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base.OnInit();
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StartAsync().Coroutine();
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EventManager.Instance.Subscribe(ChoiceQuestionEventArgs.EventId, ChoiceQuestionEvent);
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}
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private void ChoiceQuestionEvent(object sender, GameEventArgs e)
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{
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var args = e as ChoiceQuestionEventArgs;
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currentTask.SetResult(args.isFirst);
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}
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protected override void OnLevel()
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{
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base.OnLevel();
|
||||
EventManager.Instance.Unsubscribe(ChoiceQuestionEventArgs.EventId, ChoiceQuestionEvent);
|
||||
}
|
||||
|
||||
async ETTask StartAsync()
|
||||
|
@ -179,7 +187,19 @@ namespace UnityTest.ZXL
|
|||
private async ETTask WaitOperateFinish1_3_2() // 拧紧阀门时弹出选择题并等待关闭
|
||||
{
|
||||
// TODO: 待添加选择题
|
||||
this.SetPlayDirector(CurrentPlayableDirector, PlayTimelineMode.Resume);
|
||||
|
||||
var ui = UIManager.Instance().ShowUI(UIType.ChoiceQuestion);
|
||||
|
||||
var result = await WaitOperateFinish_Click();
|
||||
UIManager.Instance().HideUI(UIType.ChoiceQuestion);
|
||||
|
||||
string choiceQuestionResult;
|
||||
if (result)
|
||||
choiceQuestionResult = "已关闭事故瓶出气口阀门,火焰熄灭,周围未有新的引燃物。";
|
||||
else
|
||||
choiceQuestionResult = "无法关闭事故瓶出气口阀门,火焰依然燃烧,周围未有新的引燃物。";
|
||||
|
||||
EventManager.Instance.FireNow(this, new RoleLabelEventArgs() { speakContent = choiceQuestionResult });
|
||||
await ETTask.CompletedTask;
|
||||
}
|
||||
|
||||
|
|
|
@ -157,15 +157,16 @@ namespace UnityTest.ZXL
|
|||
/// 等待点击后恢复timeline播放
|
||||
/// </summary>
|
||||
/// <param name="isAutoResume"></param>
|
||||
protected async ETTask WaitOperateFinish_Click(bool isAutoResume = true)
|
||||
protected async ETTask<bool> WaitOperateFinish_Click(bool isAutoResume = true)
|
||||
{
|
||||
currentTask = ETTask<bool>.Create();
|
||||
currentToken = new ETCancellationToken();
|
||||
|
||||
currentToken.Add(TokenCancel);
|
||||
await currentTask;
|
||||
bool result = await currentTask;
|
||||
if (isAutoResume)
|
||||
this.SetPlayDirector(CurrentPlayableDirector, PlayTimelineMode.Resume);
|
||||
return result;
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
|
|
|
@ -0,0 +1,30 @@
|
|||
using System;
|
||||
using Mono.Event;
|
||||
using TMPro;
|
||||
using UnityEngine.UI;
|
||||
|
||||
namespace UnityTest.ZXL
|
||||
{
|
||||
public class ChoiceQuestionUI : UI
|
||||
{
|
||||
public Button btnFirst;
|
||||
public Button btnSecond;
|
||||
|
||||
public override void OnInit()
|
||||
{
|
||||
base.OnInit();
|
||||
btnFirst.onClick.AddListener(ClickFirst);
|
||||
btnSecond.onClick.AddListener(ClickSecond);
|
||||
}
|
||||
|
||||
private void ClickFirst()
|
||||
{
|
||||
EventManager.Instance.FireNow(this, new ChoiceQuestionEventArgs(true));
|
||||
}
|
||||
|
||||
private void ClickSecond()
|
||||
{
|
||||
EventManager.Instance.FireNow(this, new ChoiceQuestionEventArgs(false));
|
||||
}
|
||||
}
|
||||
}
|
|
@ -0,0 +1,3 @@
|
|||
fileFormatVersion: 2
|
||||
guid: 9c3428c03cfe4d6ca915d758f45eee02
|
||||
timeCreated: 1695136441
|
|
@ -0,0 +1,41 @@
|
|||
using System;
|
||||
using Mono.Event;
|
||||
using TMPro;
|
||||
using UnityEngine;
|
||||
|
||||
namespace UnityTest.ZXL
|
||||
{
|
||||
public class RoleLabel : MonoBehaviour
|
||||
{
|
||||
public RoleLabelType roleLabelType;
|
||||
public TextMeshProUGUI roleName;
|
||||
public TextMeshProUGUI speakContent;
|
||||
|
||||
private void Awake()
|
||||
{
|
||||
EventManager.Instance.Subscribe(RoleLabelEventArgs.EventId, RoleLabelEvent);
|
||||
roleName.text = roleLabelType.ToString();
|
||||
}
|
||||
|
||||
private void RoleLabelEvent(object sender, GameEventArgs e)
|
||||
{
|
||||
var args = e as RoleLabelEventArgs;
|
||||
speakContent.text = args.speakContent;
|
||||
}
|
||||
|
||||
private void OnDestroy()
|
||||
{
|
||||
EventManager.Instance.Unsubscribe(RoleLabelEventArgs.EventId, RoleLabelEvent);
|
||||
}
|
||||
}
|
||||
|
||||
public enum RoleLabelType
|
||||
{
|
||||
同学A,
|
||||
同学B,
|
||||
同学C,
|
||||
同学D,
|
||||
同学F,
|
||||
同学G,
|
||||
}
|
||||
}
|
|
@ -0,0 +1,3 @@
|
|||
fileFormatVersion: 2
|
||||
guid: cab97b143eec4b189bfaa0778196b154
|
||||
timeCreated: 1695138785
|
|
@ -7,7 +7,7 @@ namespace UnityTest.ZXL
|
|||
{
|
||||
public class UIManager : BaseAutoMono<UIManager>
|
||||
{
|
||||
[SerializeField] public List<UIObjectData> uiObjectData = new List<UIObjectData>();
|
||||
[SerializeField] public List<UIObjectData> uiObjectData = new List<UIObjectData>();
|
||||
|
||||
public UI ShowUI(UIType uiType)
|
||||
{
|
||||
|
@ -66,6 +66,7 @@ namespace UnityTest.ZXL
|
|||
WeakTips, //弱提示
|
||||
Dialogue, //对话
|
||||
GasDetector, //气体探测器
|
||||
ChoiceQuestion, // 选择题
|
||||
}
|
||||
|
||||
[System.Serializable]
|
||||
|
|
File diff suppressed because it is too large
Load Diff
|
@ -1,5 +1,27 @@
|
|||
%YAML 1.1
|
||||
%TAG !u! tag:unity3d.com,2011:
|
||||
--- !u!114 &-9011585325302658774
|
||||
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|
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|
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m_GameObject: {fileID: 0}
|
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m_Enabled: 1
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m_EditorHideFlags: 0
|
||||
m_Script: {fileID: 11500000, guid: 030f85c3f73729f4f976f66ffb23b875, type: 3}
|
||||
m_Name: AnimationPlayableAsset(Clone)(Clone)
|
||||
m_EditorClassIdentifier:
|
||||
m_Clip: {fileID: 8069544894991528799, guid: 71031dd6de8e84f4cad57555f27933fb, type: 3}
|
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|
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|
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|
||||
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|
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|
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|
||||
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|
||||
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|
||||
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|
||||
--- !u!114 &-8764538398079199997
|
||||
MonoBehaviour:
|
||||
m_ObjectHideFlags: 1
|
||||
|
@ -1348,6 +1370,18 @@ MonoBehaviour:
|
|||
m_Version: 1
|
||||
m_Rotation: {x: 0, y: 0, z: 0, w: 1}
|
||||
--- !u!114 &-4479283051849765233
|
||||
MonoBehaviour:
|
||||
m_ObjectHideFlags: 1
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m_CorrespondingSourceObject: {fileID: 0}
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m_PrefabInstance: {fileID: 0}
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m_PrefabAsset: {fileID: 0}
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m_GameObject: {fileID: 0}
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m_EditorHideFlags: 0
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m_Script: {fileID: 11500000, guid: fde0d25a170598d46a0b9dc16b4527a5, type: 3}
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m_Name: ActivationPlayableAsset
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m_EditorClassIdentifier:
|
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--- !u!114 &-4476463884387782317
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||||
MonoBehaviour:
|
||||
m_ObjectHideFlags: 1
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m_CorrespondingSourceObject: {fileID: 0}
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||||
|
@ -2276,6 +2310,7 @@ MonoBehaviour:
|
|||
- {fileID: 4991828266555547686}
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- {fileID: 4721351644446586883}
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- {fileID: 5794705313006098291}
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- {fileID: 194531870188935603}
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||||
|
@ -2311,7 +2346,7 @@ MonoBehaviour:
|
|||
m_Start: 28.13
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m_ClipIn: 0
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m_EaseInDuration: 0
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|
@ -2777,7 +2812,7 @@ MonoBehaviour:
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m_Start: 27.783333333333335
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m_TimeScale: 1
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m_ParentTrack: {fileID: 4991828266555547686}
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m_EaseInDuration: 0
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||||
|
@ -2845,6 +2880,99 @@ MonoBehaviour:
|
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m_Markers:
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m_Objects: []
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m_PostPlaybackState: 3
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--- !u!114 &5034913627974943823
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MonoBehaviour:
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m_ObjectHideFlags: 1
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m_CorrespondingSourceObject: {fileID: 0}
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m_PrefabInstance: {fileID: 0}
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m_PrefabAsset: {fileID: 0}
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m_GameObject: {fileID: 0}
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m_EditorHideFlags: 0
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m_Script: {fileID: 11500000, guid: 21bf7f712d84d26478ebe6a299f21738, type: 3}
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m_Name: Activation Track (1)
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m_EditorClassIdentifier:
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m_AnimClip: {fileID: 0}
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m_Parent: {fileID: 11400000}
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m_Clips:
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weightedMode: 0
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inWeight: 0
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- serializedVersion: 3
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time: 1
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weightedMode: 0
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inWeight: 0
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m_PreInfinity: 2
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m_RotationOrder: 4
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m_MixOutCurve:
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serializedVersion: 2
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m_Curve:
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- serializedVersion: 3
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time: 0
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m_DisplayName: Active
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--- !u!114 &5206644061313755728
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m_ObjectHideFlags: 1
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|
@ -2911,7 +3039,7 @@ MonoBehaviour:
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m_Children: []
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m_Clips:
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- m_Version: 1
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m_Start: 29.05
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m_Start: 30.650000000000006
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m_ClipIn: 0
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m_Asset: {fileID: -194682659769719549}
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m_Duration: 1.6
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|
@ -2977,7 +3105,7 @@ MonoBehaviour:
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m_Markers:
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@ -3589,7 +3717,7 @@ MonoBehaviour:
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@ -4008,7 +4136,40 @@ MonoBehaviour:
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m_PreExtrapolationMode: 1
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m_PostExtrapolationTime: 0
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m_PreExtrapolationTime: 0
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m_DisplayName: "D\u8BF4\u8BDD"
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- m_Version: 1
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m_Start: 30.13
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m_ClipIn: 0.6799999999999891
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m_Asset: {fileID: -9011585325302658774}
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|
|
|
@ -149,6 +149,7 @@ PlayerSettings:
|
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preloadedAssets:
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|
|
Loading…
Reference in New Issue