forked from zxl/LaboratoryProtection
add 完善流程
parent
2a836126cf
commit
db7c6dd005
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@ -25,6 +25,10 @@ MonoBehaviour:
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--- !u!114 &-7682043480882723804
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--- !u!114 &-7682043480882723804
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@ -2814,6 +2907,7 @@ MonoBehaviour:
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@ -2888,7 +2982,25 @@ MonoBehaviour:
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m_RotationOrder: 4
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m_MixOutCurve:
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@ -3584,6 +3696,18 @@ MonoBehaviour:
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m_Rotation: {x: 0, y: 0, z: 0, w: 1}
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--- !u!114 &6383259848905059059
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m_EditorClassIdentifier:
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--- !u!114 &6592815776478595467
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--- !u!114 &6592815776478595467
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MonoBehaviour:
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MonoBehaviour:
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m_ObjectHideFlags: 1
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m_ObjectHideFlags: 1
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@ -16,7 +16,7 @@ MonoBehaviour:
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deleteDllAfterBuilds: 1
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deleteDllAfterBuilds: 1
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AutomateForAllAOTPlatforms: 1
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AutomateForAllAOTPlatforms: 1
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automateForPlatforms: 0900000014000000
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automateForPlatforms: 0900000014000000
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lastScan: 638307341190086387
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lastScan: 638309647287011270
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supportSerializedTypes:
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supportSerializedTypes:
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- TypeName: UnityEngine.Animator, UnityEngine.AnimationModule
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- TypeName: UnityEngine.Animator, UnityEngine.AnimationModule
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IsCustom: 0
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IsCustom: 0
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File diff suppressed because it is too large
Load Diff
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@ -21,8 +21,6 @@ namespace UnityTest.ZXL
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private void DoorEvent(object sender, GameEventArgs e)
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private void DoorEvent(object sender, GameEventArgs e)
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{
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{
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var args = e as DoorEventArgs;
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var args = e as DoorEventArgs;
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if (args.isOpen == isOpen)
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return;
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if (args.isOpen)
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if (args.isOpen)
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transform.localEulerAngles = new Vector3(0, 90, 0);
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transform.localEulerAngles = new Vector3(0, 90, 0);
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@ -68,5 +68,8 @@ namespace UnityTest.ZXL
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光度计爆炸特效,
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光度计爆炸特效,
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光度计烟雾特效,
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光度计烟雾特效,
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光度计持续燃烧特效,
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光度计持续燃烧特效,
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喷水特效,
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乙炔气瓶燃烧特效,
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喷雾特效,
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}
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}
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}
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}
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@ -116,6 +116,7 @@ namespace UnityTest.ZXL
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break;
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break;
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case ConstDataType.关门:
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case ConstDataType.关门:
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EventManager.Instance.FireNow(this, new DoorEventArgs(false));
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EventManager.Instance.FireNow(this, new DoorEventArgs(false));
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this.SetPlayDirector(CurrentPlayableDirector, PlayTimelineMode.Resume);
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break;
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break;
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default:
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default:
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throw new ArgumentOutOfRangeException();
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throw new ArgumentOutOfRangeException();
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@ -186,6 +186,12 @@ namespace UnityTest.ZXL
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await WaitOperateFinish_Click();
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await WaitOperateFinish_Click();
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await currentTask;
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await currentTask;
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UIManager.Instance().HideUI(UIType.StrongTips);
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UIManager.Instance().HideUI(UIType.StrongTips);
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showUI = UIManager.Instance().ShowUI(UIType.Summarize);
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var summarizeUI = showUI as SummarizeUI;
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summarizeUI.SetAction(() => { currentTask.SetResult(true); });
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await WaitOperateFinish_Click();
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UIManager.Instance().HideUI(UIType.StrongTips);
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}
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}
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#endregion
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#endregion
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@ -0,0 +1,53 @@
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using System.Collections.Generic;
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using UnityEngine;
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namespace UnityTest.ZXL
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{
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public class CharacterInfo : MonoBehaviour
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{
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[SerializeField] private ClothingType clothingType;
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[SerializeField] private List<ClothingData> list = new List<ClothingData>();
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public void SetCloth(string str)
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{
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ClothingData go = null;
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foreach (var data in list)
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{
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if (data.name == str)
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{
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go = data;
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}
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}
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if (go != null)
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{
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foreach (var clothingData in list)
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{
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clothingData.go.SetActive(false);
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}
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go.go.SetActive(true);
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}
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else
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{
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Debug.LogError($"the info dont have {str}");
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}
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}
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}
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[System.Serializable]
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public class ClothingData
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{
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public string name;
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public GameObject go;
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}
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public enum ClothingType
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{
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衣服,
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呼吸器,
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头盔,
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手套,
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鞋子,
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}
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}
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@ -0,0 +1,3 @@
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fileFormatVersion: 2
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guid: 9a6d6265860f4bab99d0db4de9801082
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timeCreated: 1695524250
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@ -0,0 +1,28 @@
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using Sirenix.OdinInspector;
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using UnityEngine;
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namespace UnityTest.ZXL
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{
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// [RequireComponent(typeof(BoxCollider2D))]
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[RequireComponent(typeof(BoxCollider), typeof(Rigidbody))]
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public class DragTarget : MonoBehaviour
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{
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[SerializeField] private Transform itemPoint;
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public Vector3 itemPosition => itemPoint.position;
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#if UNITY_EDITOR
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[Button]
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void Add()
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{
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var rectTransform = gameObject.GetComponent<RectTransform>();
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var rect = rectTransform.rect;
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var boxCollider = GetComponent<BoxCollider>();
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boxCollider.size = new Vector3(rect.width, rect.height, 5);
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boxCollider.isTrigger = true;
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var rigidbody = GetComponent<Rigidbody>();
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rigidbody.useGravity = true;
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rigidbody.isKinematic = true;
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}
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#endif
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}
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}
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@ -0,0 +1,3 @@
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fileFormatVersion: 2
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guid: 47b77b9d6ce2485288a016cba83ab05a
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timeCreated: 1695343165
|
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@ -0,0 +1,30 @@
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using System;
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using UnityEngine;
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using UnityEngine.UI;
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namespace UnityTest.ZXL
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{
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public class SummarizeUI : UI
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{
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public Button button;
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private Action action;
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public override void OnInit()
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{
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base.OnInit();
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button.onClick.AddListener(Over);
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}
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public void SetAction(Action action)
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{
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this.action = action;
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}
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private void Over()
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{
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// 结束6-4实验
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Debug.Log("6-4 is finish!! ");
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action?.Invoke();
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}
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}
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}
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@ -0,0 +1,3 @@
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fileFormatVersion: 2
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guid: cf30d0cba62d49ce9c3f0e4e0a566988
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timeCreated: 1695261992
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@ -67,6 +67,7 @@ namespace UnityTest.ZXL
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Dialogue, //对话
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Dialogue, //对话
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GasDetector, //气体探测器
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GasDetector, //气体探测器
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ChoiceQuestion, // 选择题
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ChoiceQuestion, // 选择题
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Summarize, // 总结面板
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}
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}
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[System.Serializable]
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[System.Serializable]
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@ -2359,10 +2359,10 @@ MonoBehaviour:
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m_Children: []
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m_Children: []
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m_Clips:
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m_Clips:
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- m_Version: 1
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- m_Version: 1
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m_Start: 28.13
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m_Start: 27.783333333333335
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m_ClipIn: 0
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m_ClipIn: 0
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m_Asset: {fileID: -4479283051849765233}
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m_Asset: {fileID: -4479283051849765233}
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m_Duration: 4.120000000000008
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m_Duration: 4.466666666666672
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m_TimeScale: 1
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m_TimeScale: 1
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m_ParentTrack: {fileID: 194531870188935603}
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m_ParentTrack: {fileID: 194531870188935603}
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m_EaseInDuration: 0
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m_EaseInDuration: 0
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@ -133,6 +133,18 @@ MonoBehaviour:
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m_Markers:
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m_Markers:
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--- !u!114 &8778403022422455640
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--- !u!114 &8778403022422455640
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@ -149,7 +149,6 @@ PlayerSettings:
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@ -755,7 +754,7 @@ PlayerSettings:
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@ -10,6 +10,8 @@ UnityConnectSettings:
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m_EventUrl: https://cdp.cloud.unity3d.com/v1/events
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m_EventUrl: https://cdp.cloud.unity3d.com/v1/events
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m_ConfigUrl: https://config.uca.cloud.unity3d.com
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m_ConfigUrl: https://config.uca.cloud.unity3d.com
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m_DashboardUrl: https://dashboard.unity3d.com
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m_DashboardUrl: https://dashboard.unity3d.com
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m_CNEventUrl: https://cdp.cloud.unity.cn/v1/events
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m_CNConfigUrl: https://cdp.cloud.unity.cn/config
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m_TestInitMode: 0
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m_TestInitMode: 0
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CrashReportingSettings:
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CrashReportingSettings:
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m_EventUrl: https://perf-events.cloud.unity3d.com
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m_EventUrl: https://perf-events.cloud.unity3d.com
|
||||||
|
|
Loading…
Reference in New Issue