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LaboratoryProtection/Assets/UnityTest/ZXL/Scripts/Event/Args/RoleLabelEventArgs.cs

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namespace Mono.Event
{
public class RoleLabelEventArgs : GameEventArgs
{
public static readonly int EventId = typeof(RoleLabelEventArgs).GetHashCode();
public override int Id => EventId;
public string speakContent;
public object data;
}
}