forked from zxl/LaboratoryProtection
13 lines
257 B
C#
13 lines
257 B
C#
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using Mono.Event;
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using UnityEngine;
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namespace UnityTest.ZXL
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{
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public class FireEvent : MonoBehaviour
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{
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public void Fire(string str)
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{
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EventManager.Instance.FireNow(this, new TimelineEventArgs(str));
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}
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}
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}
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