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LaboratoryProtection/Assets/Plugins/unitypackage-custom-hierarc.../CHANGELOG.md

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2023-09-12 15:55:51 +08:00
# Changelog
All notable changes to this project will be documented in this file.
The format is based on [Keep a Changelog](https://keepachangelog.com/en/1.0.0/).
## [Unreleased]
## [1.2.0] - 2021.10.12
Minimum Unity Version is 2018.3
### Added
- Option to draw a toggle to (de-)activate a GameObject, by [@krisrok](https://github.com/krisrok)
- Support for PrefabStage, for consistent drawing in the "edit prefab" view, by [@krisrok](https://github.com/krisrok)
### Changed
- The HierarchyData.asset can now be stored outside "EditorDefaultResources" folder as well, by [@shreyanshanchlia](https://github.com/shreyanshanchlia)
## [1.1.0] - Package Manager support - 2020.11.12
### Added
- Package Manager support, by [@pdcprod](https://github.com/pdcprod).
- Package information for the Unity's Package Manager.
- Option to stop updating the hierarchy inside Unity's PlayMode (to improve performance).
### Fixed
- Drawing the hierarchy when the first scene is unloaded, by [@rtauziac](https://github.com/rtauziac)
### Changed
- Moved scripts inside "Editor" folder to respect the [Package Layout rules](https://docs.unity3d.com/2020.1/Documentation/Manual/cus-layout.html).
### Removed
- Examples folder and EditorDefault resources.
## [1.0.0] - First Release - 2020.10.20
First Release.