forked from zxl/LaboratoryProtection
36 lines
1.3 KiB
Markdown
36 lines
1.3 KiB
Markdown
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# Changelog
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All notable changes to this project will be documented in this file.
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The format is based on [Keep a Changelog](https://keepachangelog.com/en/1.0.0/).
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## [Unreleased]
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## [1.2.0] - 2021.10.12
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Minimum Unity Version is 2018.3
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### Added
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- Option to draw a toggle to (de-)activate a GameObject, by [@krisrok](https://github.com/krisrok)
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- Support for PrefabStage, for consistent drawing in the "edit prefab" view, by [@krisrok](https://github.com/krisrok)
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### Changed
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- The HierarchyData.asset can now be stored outside "EditorDefaultResources" folder as well, by [@shreyanshanchlia](https://github.com/shreyanshanchlia)
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## [1.1.0] - Package Manager support - 2020.11.12
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### Added
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- Package Manager support, by [@pdcprod](https://github.com/pdcprod).
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- Package information for the Unity's Package Manager.
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- Option to stop updating the hierarchy inside Unity's PlayMode (to improve performance).
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### Fixed
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- Drawing the hierarchy when the first scene is unloaded, by [@rtauziac](https://github.com/rtauziac)
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### Changed
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- Moved scripts inside "Editor" folder to respect the [Package Layout rules](https://docs.unity3d.com/2020.1/Documentation/Manual/cus-layout.html).
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### Removed
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- Examples folder and EditorDefault resources.
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## [1.0.0] - First Release - 2020.10.20
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First Release.
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