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LaboratoryProtection/Assets/UnityTest/ZXL/Scripts/ConstData.cs

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namespace UnityTest.ZXL
{
public static class ConstData
{
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public static string Timeline2_1_Over = "Timeline2_1_Over"; // 2-1结束
}
public enum ConstDataType
{
None,
2_1_,
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// 1-3
,
湿,
,
// 1-4
,
,
,
// 3-1
,
// 3-2
,
// 3-3
// 3-4
,
// 3-5
,
// 3-6
,
// 4-1
,
// 4-2
,
,
// 4-3
,
,
// 4-4
,
// 4-5
,
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}
}