forked from zxl/LaboratoryProtection
11 lines
295 B
C#
11 lines
295 B
C#
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using System.Collections.Generic;
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using Sirenix.OdinInspector;
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using UnityEngine;
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namespace UnityTest.ZXL
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{
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public class AudioManager : SerializedMonoBehaviour
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{
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[ShowInInspector] private Dictionary<string, AudioClip> dictionary = new Dictionary<string, AudioClip>();
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}
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}
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