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LaboratoryProtection/Assets/UnityTest/ZXL/Scripts/Event/Args/TimelineEventArgs.cs

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2023-09-13 15:04:19 +08:00
using UnityEngine;
namespace Mono.Event
{
public class TimelineEventArgs : GameEventArgs
{
public static readonly int EventId = typeof(TimelineEventArgs).GetHashCode();
public override int Id => EventId;
public string str;
public TimelineEventArgs(string str)
{
this.str = str;
}
}
}