1
0
Fork 0
LaboratoryProtection/Assets/UnityTechnologies/ParticlePack/EffectExamples/Weapon Effects/Materials/MuzzleFlash01.mat

100 lines
2.7 KiB
Plaintext
Raw Normal View History

2023-09-19 14:01:13 +08:00
%YAML 1.1
%TAG !u! tag:unity3d.com,2011:
--- !u!21 &2100000
Material:
2023-09-19 15:26:25 +08:00
serializedVersion: 8
2023-09-19 14:01:13 +08:00
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
2023-09-19 15:26:25 +08:00
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
2023-09-19 14:01:13 +08:00
m_Name: MuzzleFlash01
m_Shader: {fileID: 211, guid: 0000000000000000f000000000000000, type: 0}
2023-09-19 15:26:25 +08:00
m_ValidKeywords:
- _ALPHABLEND_ON
- _FADING_ON
m_InvalidKeywords:
- _USE_GRADIENT_ON
2023-09-19 14:01:13 +08:00
m_LightmapFlags: 0
m_EnableInstancingVariants: 0
m_DoubleSidedGI: 0
m_CustomRenderQueue: 3000
stringTagMap:
RenderType: Transparent
disabledShaderPasses:
2023-09-19 15:26:25 +08:00
- GRABPASS
2023-09-19 14:01:13 +08:00
m_SavedProperties:
serializedVersion: 3
m_TexEnvs:
- _AO:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _BumpMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _EmissionMap:
m_Texture: {fileID: 2800000, guid: f955971657b85c442a7c56083fd7b440, type: 3}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _Gradient:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _MainTex:
m_Texture: {fileID: 2800000, guid: f955971657b85c442a7c56083fd7b440, type: 3}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _MetallicSmooth:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _Noise:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _Normal:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
2023-09-19 15:26:25 +08:00
m_Ints: []
2023-09-19 14:01:13 +08:00
m_Floats:
- _BlendOp: 0
- _BumpScale: 1
- _CameraFadingEnabled: 0
- _CameraFarFadeDistance: 2
- _CameraNearFadeDistance: 1
- _ColorMode: 0
- _Cull: 0
- _Cutoff: 0
- _DisplaceAmount: 1.5
- _DistortionBlend: 0.5
- _DistortionEnabled: 0
- _DistortionStrength: 1
- _DistortionStrengthScaled: 0
- _DstBlend: 1
- _EdgeSize: 0.2
- _EmissionEnabled: 0
- _FlipbookMode: 0
- _Glossiness: 0.5
- _LightingEnabled: 0
- _Metallic: 0
- _Mode: 4
- _NoiseStrength: 0.4
- _SoftParticlesEnabled: 1
- _SoftParticlesFarFadeDistance: 1
- _SoftParticlesNearFadeDistance: 0
- _SrcBlend: 5
- _Use_Gradient: 1
- _ZWrite: 0
- _cutoffTemp: 0
m_Colors:
- _CameraFadeParams: {r: 0, g: Infinity, b: 0, a: 0}
- _Color: {r: 11.984314, g: 11.984314, b: 11.984314, a: 1}
- _ColorAddSubDiff: {r: 0, g: 0, b: 0, a: 0}
- _EdgeColor1: {r: 1, g: 1, b: 1, a: 1}
- _Emission: {r: 0, g: 0, b: 0, a: 0}
- _EmissionColor: {r: 4, g: 2.3574986, b: 0, a: 1}
- _SoftParticleFadeParams: {r: 0, g: 1, b: 0, a: 0}
2023-09-19 15:26:25 +08:00
m_BuildTextureStacks: []