forked from zxl/LaboratoryProtection
18 lines
427 B
C#
18 lines
427 B
C#
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using UnityEngine;
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using UnityTest.ZXL;
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namespace Mono.Event
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{
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public class ConstEventArgs : GameEventArgs
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{
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public static readonly int EventId = typeof(ConstEventArgs).GetHashCode();
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public override int Id => EventId;
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public ConstDataType constDataType;
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public ConstEventArgs(ConstDataType constDataType)
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{
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this.constDataType = constDataType;
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}
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}
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}
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