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LaboratoryProtection/Assets/UnityTest/ZXL/Scripts/Event/Args/ConstEventArgs.cs

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2023-09-14 15:36:17 +08:00
using UnityEngine;
using UnityTest.ZXL;
namespace Mono.Event
{
public class ConstEventArgs : GameEventArgs
{
public static readonly int EventId = typeof(ConstEventArgs).GetHashCode();
public override int Id => EventId;
public ConstDataType constDataType;
public ConstEventArgs(ConstDataType constDataType)
{
this.constDataType = constDataType;
}
}
}