forked from zxl/LaboratoryProtection
11 lines
170 B
C#
11 lines
170 B
C#
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using UnityEngine;
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public class Logger : MonoBehaviour
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{
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private void Awake()
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{
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#if !UNITY_EDITOR
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Debug.unityLogger.logEnabled = false;
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#endif
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}
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}
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