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LaboratoryProtection/Assets/OtherPackage/DefaultPlayables/TimeDilation/TimeDilationClip.cs

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2023-09-12 15:55:51 +08:00
using System;
using UnityEngine;
using UnityEngine.Playables;
using UnityEngine.Timeline;
[Serializable]
public class TimeDilationClip : PlayableAsset, ITimelineClipAsset
{
public TimeDilationBehaviour template = new TimeDilationBehaviour ();
public ClipCaps clipCaps
{
get { return ClipCaps.Extrapolation | ClipCaps.Blending; }
}
public override Playable CreatePlayable (PlayableGraph graph, GameObject owner)
{
return ScriptPlayable<TimeDilationBehaviour>.Create (graph, template);
}
}