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Frame/Assets/Scripts/UI/IUI.cs

23 lines
379 B
C#

using UnityEngine;
namespace Game
{
public interface IUI
{
bool isPause { get; }
bool isActive { get; }
GameObject self { get; }
void Init();
void Open();
void Update(float dateTime);
void Close();
void Pause();
void Resume();
void Dispose();
}
public enum UIType
{
}
}