forked from zxl/Frame
1
0
Fork 0
Frame/Assets/Spine/Runtime/spine-unity/Shaders/CGIncludes
zxl a842c9650f add spine and some other 2024-04-05 18:12:04 +08:00
..
Spine-BlendModes-NormalPass.cginc add spine and some other 2024-04-05 18:12:04 +08:00
Spine-BlendModes-NormalPass.cginc.meta add spine and some other 2024-04-05 18:12:04 +08:00
Spine-BlendModes-ShadowCasterPass.cginc add spine and some other 2024-04-05 18:12:04 +08:00
Spine-BlendModes-ShadowCasterPass.cginc.meta add spine and some other 2024-04-05 18:12:04 +08:00
Spine-Common.cginc add spine and some other 2024-04-05 18:12:04 +08:00
Spine-Common.cginc.meta add spine and some other 2024-04-05 18:12:04 +08:00
Spine-DepthOnlyPass.cginc add spine and some other 2024-04-05 18:12:04 +08:00
Spine-DepthOnlyPass.cginc.meta add spine and some other 2024-04-05 18:12:04 +08:00
Spine-Outline-Common.cginc add spine and some other 2024-04-05 18:12:04 +08:00
Spine-Outline-Common.cginc.meta add spine and some other 2024-04-05 18:12:04 +08:00
Spine-Skeleton-Lit-Common-Shadow.cginc add spine and some other 2024-04-05 18:12:04 +08:00
Spine-Skeleton-Lit-Common-Shadow.cginc.meta add spine and some other 2024-04-05 18:12:04 +08:00
Spine-Skeleton-Lit-Common.cginc add spine and some other 2024-04-05 18:12:04 +08:00
Spine-Skeleton-Lit-Common.cginc.meta add spine and some other 2024-04-05 18:12:04 +08:00
Spine-Skeleton-Tint-Common.cginc add spine and some other 2024-04-05 18:12:04 +08:00
Spine-Skeleton-Tint-Common.cginc.meta add spine and some other 2024-04-05 18:12:04 +08:00