98 lines
3.0 KiB
C#
98 lines
3.0 KiB
C#
using System;
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using System.Collections.Generic;
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using UnityEngine;
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namespace Game
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{
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public interface IProcedureManager
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{
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// void StartProcedure<T>() where T : IProcedure;
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void StartProcedure(ProcedureType procedureType);
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// void ChangeProcedure<T>();
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void ChangeProcedure(ProcedureType procedureType);
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IProcedure GetProcedure(ProcedureType procedureType);
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}
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class ProcedureManager : ManagerBase, IProcedureManager
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{
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private Dictionary<ProcedureType, IProcedure> _procedures = new Dictionary<ProcedureType, IProcedure>();
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private IProcedure currentProcedure;
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protected override void OnInit()
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{
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base.OnInit();
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var types = new List<(Type, ProcedureAttribute)>();
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AssemblyManager.GetTypesInhertType(typeof(ProcedureBase), types);
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foreach (var (type, procedureAttribute) in types)
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{
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var procedureType = procedureAttribute.ProcedureType;
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_procedures.Add(procedureType, (IProcedure)Activator.CreateInstance(type, false));
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}
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foreach (var procedureBase in _procedures.Values)
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{
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procedureBase.Init();
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Debug.Log($"add procedure : {procedureBase.procedureType}");
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}
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}
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protected override void OnDispose()
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{
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base.OnDispose();
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_procedures = null;
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}
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public void AddProcedure(ProcedureBase[] procedureBases)
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{
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foreach (var procedureBase in procedureBases)
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{
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procedureBase.Init();
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Debug.Log($"add procedure : {procedureBase.procedureType}");
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this._procedures.Add(procedureBase.procedureType, procedureBase);
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}
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}
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protected override void OnUpdate(float dateTime)
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{
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base.OnUpdate(dateTime);
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this.currentProcedure?.OnUpdate(dateTime);
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}
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public void StartProcedure(ProcedureType procedureType)
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{
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if (this.currentProcedure != null)
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this.currentProcedure.OnLeave();
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if (this._procedures.TryGetValue(procedureType, out var procedure))
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{
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this.currentProcedure = procedure;
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this.currentProcedure.OnEnter();
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}
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}
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public void ChangeProcedure(ProcedureType procedureType)
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{
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if (this.currentProcedure != null)
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this.currentProcedure.OnLeave();
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if (this._procedures.TryGetValue(procedureType, out var procedure))
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{
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this.currentProcedure = procedure;
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this.currentProcedure.OnEnter();
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}
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}
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public IProcedure GetProcedure(ProcedureType procedureType)
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{
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if (this._procedures.TryGetValue(procedureType, out var procedure))
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{
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return procedure;
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}
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return null;
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}
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}
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} |