// Copyright 2019-2021 Robotec.ai. // // Licensed under the Apache License, Version 2.0 (the "License"); // you may not use this file except in compliance with the License. // You may obtain a copy of the License at // // http://www.apache.org/licenses/LICENSE-2.0 // // Unless required by applicable law or agreed to in writing, software // distributed under the License is distributed on an "AS IS" BASIS, // WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. // See the License for the specific language governing permissions and // limitations under the License. using System; using UnityEngine; namespace ROS2 { /// /// An example class provided for testing of basic ROS2 communication /// public class ROS2TalkerExample : MonoBehaviour { // Start is called before the first frame update private ROS2UnityComponent ros2Unity; private ROS2Node ros2Node; private IPublisher chatter_pub; private int i; void Start() { ros2Unity = GetComponent(); } void Update() { if (ros2Unity.Ok()) { if (ros2Node == null) { ros2Node = ros2Unity.CreateNode("ROS2UnityTalkerNode"); chatter_pub = ros2Node.CreatePublisher("chatter"); } i++; std_msgs.msg.String msg = new std_msgs.msg.String(); msg.Data = "Unity ROS2 sending: hello " + i; if (Time.frameCount % 60 == 0) { chatter_pub.Publish(msg); Debug.Log($"[{DateTime.Now:HH:mm:ss.fff}]{Time.frameCount}"); } } } } } // namespace ROS2