CTT/Server/Model/Game/Entity/Battle/MainStory/PlayerSkillAIComponent.cs

16 lines
330 B
C#

using System;
using System.Collections.Generic;
using System.Text;
namespace ET
{
//public class PlayerSkillAIComponent:Entity
//{
// public bool CanSkill { get; set; }
// public HashSet<SkillAI> PlayerSkillAiSet = new HashSet<SkillAI>();
// public readonly long FirstCoolTime = 1000;
//}
}