23 lines
522 B
C#
23 lines
522 B
C#
using System;
|
|
using System.Collections.Generic;
|
|
using System.Text;
|
|
|
|
namespace ET
|
|
{
|
|
public class BattleIdleMapAwakeSystem : AwakeSystem<BattleIdleMap>
|
|
{
|
|
public override void Awake(BattleIdleMap self)
|
|
{
|
|
BattleIdleMap.Instance = self;
|
|
}
|
|
}
|
|
|
|
public class BattleIdleMap:Entity
|
|
{
|
|
public static BattleIdleMap Instance { get; set; }
|
|
|
|
public readonly Dictionary<long, AutoBattleIdleComponent> dic = new Dictionary<long, AutoBattleIdleComponent>();
|
|
|
|
}
|
|
}
|